This is where I do not agree with any GUI modders.When I play SH3 and look thru the scopes or the UZO I never get the feeling of looking thru high powered scopes.Now your thinking that I want even higher magnification and your wrong.

I am talking about FOV and how its too small IMO.There is a major thing wrong with current magnification system of the silent hunter series and this is that we are basing 6X and 12X off of the games 1x.
The view in 1X is nothing like what you see in real life.it is widened a huge amount to compensate for the monitor being the view you see.So it pulls the view outward so you see more of the world.Works great actually in a game and as long as you do not go too far you avoid the fishbowl look.But this is where things go wrong.1X is now distorted so that an object you are viewing at 1inch in real life is now in the game 1/4 inch at same distance.Now if you magnify that by say 4X the object will be now 1inch in game but in real life the object would be 4 inches giving you a very easy to look at image.I find that I have to get alot under 1km to be able to tell what nationality and sometimes closer to 300m.
I think I mentioned in past about this and the response was that this is what you would see thru a real binocular or uzo.But if you look at what I posted above its not what you would see and I feel it can be cured by having scopes and uzo taking up as much of the screen as possible.
What will using the full monitor screen or a large portion of it for a scopes view bring.
First is all of a sudden things will appear very large and magnified that you just do not get in current FOV scope views.This pic is not perfect but gives an idea of what having a fullscreen scope view will bring to the game.
IMAGE....
http://img4.imageshack.us/img4/7900/ss200scope2.jpg.....
EDIT....just found this mod or pic of the mod.Its the observation scope taking up close to the whole screen.Why was this not standard for SH games?It mimics better what you would see thru a scope....again IMO as I may be wrong AGAIN here.
I hope this gets my point across better.What would be ultimate for this is to figure out how many inches an object say 100m long is at 1km and then magnify that size by the magnification factor of a scope and trying as best as possible to make the ingame scope image the same size for a 21inch monitor to level the field for most users.
What you would need to do is then take all the TDC panels and have them all pop up when needed only or maybe even have the TDC button go directly to the TDC attack map view.....with a pause function to game would be superb but I do not know if that is possible.
EDIT.....forgot to mention that you would need to overlook the ingame magnification level since to get a correctly sized ship it may have weird mag levels like 32X etc.All again due to the ingame 1X being very distorted.