Quote:
Originally Posted by Capt. Morgan
You can edit that in data\library\cameras.dat using s3d - can't speak as to why Markman made it that way.
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For the same reason GWX makes it x10 - no game is capable of the perfect resolution found in real life. This was the only way they could make the flags recognizable from a realistic distance.
The observation periscope in stock - x1 and x4 - is also wrong. They were all x1.5 and x6.