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Do we really need a Silent Hunter 6?
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08-10-11, 12:32 PM
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[SJ]nailz
Machinist's Mate
Join Date: Feb 2010
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What we need is a nuke sub game, using a modern GFX engine... bugger the "walkable" sub... jump to stations, sub command style, but have a top-end DX11 3d engine for the external/peri views... I'd buy that....
[SJ]nailz
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