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Old 11-27-05, 07:00 AM   #33
Catfish
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Hello,
i know this thread is old, but still...
SH3 is better than AoD, there can be no doubt. There probably would not have been an SH2 or 3 without AoD though. But if you really play AoD again after SH3 you will suddenly realize that there are a lot of things missing and wrong in AoD. Convoys were so abundant, and you were always told their exact position that you somtimes met three convoys crossing each other on different courses, which is absolutely unrealistic - but it certainly was fun, ok. In reality boats came home having never found a ship, let alone a convoy.
And i cannot remember enemy harbours full of ships in AoD, in fact there were no enemy or own harbours at all (SH1 had that). Sure, leaving and entering port in AoD was shown with one bitmap being pulled along in front of another, but you do not really want to compare that, do you? AoD was very good for its time, almost a quantum leap in that genre. But i just never had a subsim before SH3 with that realism and immersion, and where i could see my own boat diving from outside (OK, the old "Das Boot" subsim had it, and SH2, but SH2 failed with a lot of other "features"), and in such graphical quality - this is simply outstanding (let alone "seeing" your control room and crew members).

The wolfpacks never left port together, and they marched to their op area single, the courses were set up by the boat's navigators (there were a few deviations like those FlAK traps in the later war, and when they marched to intercept the invasion - but that was all). In fact the commanding officers often did not even know of other boats in the vicinity before an attack. Wolfpacks were alone managed and organized by the central command, first from the villa "Kernével" and later the HQ "Koralle" near Berlin, leaving U-boat commanders virtually blind concerning the general situation. The build-up of wolfpacks was dynamic - boats were contacted to give away their position, and if they were near a projected intercept position ordered to patrol a certain region, but only after the "B-Dienst" (Military observation with spies, radio intercepts etc.) had reported the probable position/course of a convoy. And the yellow rectangles in AoD were absolutely unrealistic, U-boat commanders would have been happy to know the position of other boats to synchronize an attack, but this was almost always impossible and only known and ordered from "above". Also the boats bound for the operation "drumbeat" were leaving and marching alone on different courses (which was certainly never a wolfpack).
Greetings,
Catfish
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