BigDuke66 wrote:
Quote:
Periscope, batterys, even engines could be damaged in a way that they won't work anymore. There were many occasions where a sub had to return to port because his attack periscope or the engines where damaged and useless.
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This would be a very nice feature to have in the sim. To really simulate permanently damaged/destroyed equipment that can't be fixed by the crew. It is quite silly that ex. if your periscope(s) lenses are broken and the whole thing is bend. THen, only after some short time everything is working like they were brand new. You
don't have to care about been attacked cos you know that
if you survive from it, you can continue your patrol like nothing had happened. Exept the damage to your pressure hull, wich is seriuous of course, but nothing else.
Even tho I play DID, it would force me to be a lot more carefull in patrols and plan more carefully what to do because THEN those men would really be dependent on
their boat. What a shame it would be to abort patrol because of destroyed equipment and lot's of eels left. If I remember correctly, someone wrote that he had tweaked the equipment hit points to be more fragile. Need to find that one and perhaps try the same.
One other thing would be random brakedown's for equipment (and men), but that's another story. And since there is a fuel for the boat, why shouldn't there be a "Food cauge" for the crew. Example: Typ VII = max 8
weeks and Typ IX = 12 weeks etc. Small detail again but would be really nice to have... wish list is endless, heh.