Looking for a little bit of help here (didn't want to start a new thread) regarding Hydrophone. (did search)
Generic Mod Enabler - v2.6.0.157
[C:\Silent Hunter\SH5\MODS]
Magnum_Opus_v0_0_1
Magnum_Opus_Patch_2
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface
FX_Update_0_0_18_ByTheDarkWraith
NewUIs_TDC_6_7_0_ByTheDarkWraith
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Floor Blue
sobers base fog mechanics for SH5 V3
Trevally Tutorials - All v0.2 (for TDW UI+OH II)
OPEN HORIZONS II
20% mines ice dolphines v2
50% reduced port ships from OH II full - Copy
OH II and Light Campaign Radio Messages v3
Church's Compass Dials Mod v2.0 - Option Two
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
KZS Hull wetness for U-Boats + co tower and deck
I have also ran the .EXE patcher. I believe it is working correctly (have yellow Map Tools and 'Unknown' contact at bearing 180 on Hydro').
I tested using the 'Fate of U101' mission
a) No Mods - Hydro works pefrectly
b) Just TDW 6.7 - Hydro works perfectly
c) All mods listed - Hydro works perfectly
However, in campaign (multiple tests) I can't hear anything on my Hydro and my operator only occasionally picks contacts up. Have a visual contact @3000 yds, 90 Degrees and nada (at depth obviously).
Othertimes, my operator will report 'No sound contact' if I use 'Follow nearest...' but report correctly if I use 'Report on nearest...'.
Any help gratefully received.
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