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Old 11-26-05, 10:22 PM   #9
BigDuke66
Bosun
 
Join Date: Apr 2005
Location: Germany
Posts: 69
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@gouldjg
I just compared your zones.cfg with the version that comes with the Air Power Mod and now I have some questions hope you don't mind if I bombard you with them.

1. Many hitpoint values for Mearchants, Escorts etc are higher. Why? I thought your mod only concentrate on subs.

2. Many values for armor level have dropped and many values for hitpoints have raised.
Do I see it right that this means easier damaged to that object but overall it can take more damage?

3. I saw values for [BowTorpedoTubes] but all 6 entrys had different hitpoint values. Why? TorpedoTubes is TorpedoTubes or not? Almost same with [SternTorpedoTubes].

4. Ever thought about adding more destructible equipment?
Periscope, batterys, even engines could be damaged in a way that they won't work anymore.
There were many occasions where a sub had to return to port because his attack periscope or the engines where damaged and useless.
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