Quote:
Originally Posted by logan5
i did not know this, I thought the cheer meant that i hit the ship.. This will save me a lot of torpedoes because i been firing them until it sinks.. now when you said that i have to stay in the vicinity, does that mean if i go to far the ship won't sink?
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Ships don't sink instantly even after being hit, so continuing to fire after the first hit can be a waste of ammo. If you have selected the option for realistic sinking times it will take even longer for a damaged ship to register
enough cumulative damage to be considered a kill.
Some ships do take more than one eel to sustain enough damage, so you'll just have to use your judgment - which you'll acquire through playing. A lot of things factor into it - where the torpedo hits, whether or not it was set for impact or magnetic, the weather, etc.
But generally if you get one or two hits and it's safe to hang around and see what happens, just be patient. I've waited an hour or more (in game time, altho I might've shortened it a bit with time compression) for a ship to sink after one hit, but eventually it sank.
You'll know the game has counted the ship as sunk when you get a message from your crew saying "She's going down!" Until you get that message, you must stay within contact range of the vessel. Once you're out of range, the ship "disappears" from the SH3 world and the game will never credit you with a kill even if it would've eventually gone down had you stayed around. But once you get the "She's going down!" message you are safe to leave even if the ship is still partially afloat.