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More realistic torpedo failures via SH3 Commander
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08-04-11, 06:04 PM
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andqui
Soundman
Join Date: Sep 2007
Posts: 149
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Thanks, I figured as much.
It is a shame you can't mess with the premature/dud rate. I've fired 20 magnetic torpedoes in my 1939 career and only 2 prematured, which is much much better than the real ones. Maybe something for the hardcode .exe fixes?
andqui
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