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Old 08-02-11, 08:47 AM   #13
Daniel Prates
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Join Date: Apr 2011
Location: Curitiba, Brazil
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Quote:
Originally Posted by TorpX View Post

This is what I don't get. Duci's DD's in TMO are famous for being tough, but unless I misinterpreted what he posted, all escort behavior is hardcoded and unchangable, apart from crew ratings. He also implied that much of this (in the game) is oversimplified.
Maybe it is like that Asimov tale where a robot gets a '3-laws' conflict (helping men and not destroing himself) and eventually keeps running in circles around a mineral deposit, without knowing what to do!

Get the picture? DD has a pattern to follow. After loosing contact for some time, he will give up, but may get contact again, then loose it... the time interval between contacts may result in a hard-to-understand behaviour pattern, that appears to conflict with the known hardcoded behaviour.

Or maybe I've been reading Asimov too much.
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