Quote:
Originally Posted by Bill Nichols
It really depends on how much the water temperature (sound speed) changes across the layer. I remember in the Med, during the summer, a very strong layer at about 100-150 feet. It was so strong that we often couldn't hear nearby surface ships until we came up to periscope depth. Had more than one 'Emergency Deep' as a result 
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I'll have to play around and see if there are "strong" and "weak" layers in the game. Does the game choose the exact SSP profile at random within the specified SSP type, or does the exact shape of the SSP depend on things like depth and time of day or any of that sort of thing?