Quote:
Originally Posted by mobucks
Opps sorry for the confusion, i did not mean far away,
the problem is visible on close ships, any range where you can clearly see the details of the ship. Much more easily noticed when looking at close range ship with binoculars.
Nothing has changed in my graphics options/video setup from the transition from MO to Sobers set up.
intel q9300 quad core 2.5ghz
geforce 260 896mb
6GB DDR2 ram
All game settings maxxed, except FSAA, which is off.
|
Can't see why this config shouldn't work just fine.
But-
Are you using nHancer for your GPU?
If you're using nHancer - what settings? Even try to just switch it off. I remember my old GeForce GPU and nHancer... Could be a real pain in the a**
Pay attention to Anti Aliasing, don't push it too far + AA mode.
Also - I get best performance with Vertical Refresh on.
Even try to lower your Shadows in the main menu.
What about your screen -
Make?
Rez?
Settings?
I agree with what Sober said above. The OH2 Full is eating FPS and memory so I find it better to run the Light beacause of better performance.
(ATI FirePro-V7800 2GB and 8 Mb Ram GDDR5)
Cheers