Installed the GWX campaign, and the graphics and sounds are INCREDIBLE...these are a triumph.

Nevertheless...I've been slogging my way through the GWX Academy scenarios, and have already picked out GLARING bugs or inaccuracies.
1) In the Flak Gun scenario, where in the world do practice or target aircraft
SHOOT BACK? WTF? Now, I totally understand that in the game patrol aircraft will shoot at you, but there's an amazing little technique that I myself have perfected that will nullify this problem:
STAY SUBMERGED DURING DAYLIGHT SO AIRCRAFT CAN'T SPOT YOU!

Wow...what a novel idea!
2) And how is it a ship of over 2,000 tons can sight a torpedo and suddenly get up enough steam to avoid it completely when said vessel was
DEAD IN THE FREAKING WATER?
3) And why is the game refuses to count you passing an exam even after achieving ALL the primary objectives?
4) And please tell me why it is that torpedoes fired at an ideal angle, perfect depth, and run hot, straight, and normal hit the target
AND BOUNCE OFF? WTF? Is there a mod or something to correct this BS? Because it's happened to me no less than SEVEN times now and quite frankly it's starting to p**s me off ROYALLY.