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Old 11-24-05, 10:47 AM   #98
Kaleunt
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Join Date: Jul 2002
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Having worked a lot on the scene.dat file to adjust the scale of the 16km
visibilty mod. I can say that the max and min range are tied to the SHIII 3D world. The scale is given by the camera value wich is set to "1000"
stock game, knowing that, you will discover that the world as a scale of"20" over horizon and "10" under the horizon, and the light as a scale of "25", multiply these values by 1000 and you have the scale in meters
of the dynamic world of SHIII. 20000m over horizon, 10000m under horizon and light displayed to 25000m. In 16km visibility mod the scale of the camera is 2000 so all other values are doubled, 40000m over horizon, 20000m under horizon and 50000 light.
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