Quote:
Originally Posted by cobalt
The engine is generally in tact from what I can tell, its just a lot of the implementation is all kinds of weird. What are the limitations you guys have run into so far modding?
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GR2 file is somewhat of a limitation depending on how it's used. If used for units it's a big limitation. If used for waypoints it really is no limitation.
Other than that I can't think of anything else that really is a limitation per se. The biggest limitation I've found is time (for modding)