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Old 07-26-11, 03:23 PM   #204
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
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Quote:
Originally Posted by TheDarkWraith View Post
starting with v6.7.0 of my UIs mod the harbor pilots are much smarter. You can define buffer zones around the sub that when a unit crosses into them the sub can take some kind of action (in the SHN files). It should now be possible to enable a harbor pilot and it will safely navigate you to your destination avoiding other units with no player interaction.

What I think would be great to see next are scripts that navigate known shipping lanes. I'm tinkering with the idea of making a new automation command that basically lets you hand over the sub to the XO (AI) and he would control the sub based on the 'info' you give him. This new command would work great with some scripts for known shipping lanes
Fantastic work TDW - new SHN commands are looking great

Working on new version
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