Hi,
thanks for your replies!
I have some ideas I want to test to see whether I can include mine-laying missions in the SH3 campaign. I'm aware of all the limitations, but I think (like andqui) that it would still be great if you could get orders for laying mines during a career. Especially early in the war there were quite a few mine laying operations. These operations were very dangerous (i.e., thrilling in a simulation

) and in most cases did not lead to any recognizable success for the u-boats (what made these missions even more annoying).
One might argue that because the mines have no real effect in SH3, being able to lay mines in SH3 is not crucial for implementing mine-laying missions in SH3. That's true, however, I think it would add considerably to the immersion.
@Canovaro: All links I've found are dead

Does anyone still have some files in his private archive?
Cheers, LGN1