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Old 07-26-11, 10:39 AM   #12
urfisch
Sea Lord
 
Join Date: Mar 2005
Location: Deep down in Germany
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nice find, hans! i will give it a try too!...already spend days on this. so, whats a night...





and i guess, the pic is not read well when resized, cause of a fixed defined size somewhere in the dat. so the game looks for a 512x...and therefore cannot read a 1024x...but thats just an idea.

update:

i think the mesh of the water is defined with a 512x... texture. so the game exspects a 512 texture. dont know where to look for this data. EnvSim.act hasnt it stored.


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Last edited by urfisch; 07-26-11 at 04:25 PM.
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