Quote:
Originally Posted by Anvart
Everything has a beginning and an end ... especially in this game.
My task is to give you the opportunity to experiment ... right?
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Hi Anvart,
Thank for that sweet explanation
By the way do you think it could be possible to also have the textureAnimationData?
Just asking because it would be handy for some FX i have in mind.
This controller have the capability to used frame animation texture just like meshanimation do with mesh.
Testing all the new FX is long and painful processs i wish we had a program to play with particle system in real time.
Best regards Hans