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Originally Posted by urfisch
... the foam textures are listed in the EnvSim.act file ...
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Are you shure?
Quote:
Originally Posted by urfisch
... 1. make a new foam texture, which material in the dat-file contains a bumpmap controller
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Did you find material for foam in scripted files?
Quote:
2. make the waves using this foam, always. not only using foam, when the waves are higher.
3. get reflections by using this texture on the water, by using its bump-properties.
voila, new looking water.
...
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Yes, the dream is not bad...