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Old 11-23-05, 08:56 PM   #83
caspofungin
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Join Date: Apr 2005
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before changing anything, i recommend dropping the "detection time" variable to 0 -- seems to reduce the variability in detection range. it makes testing tweaks re sensitivity and other variables a lot easier, as any changes are more evident -- just good science, reducing the number of factors affecting your dependent variable

also, decreasing sensitivity seems to increase detection range -- can anyone confirm?

i totally agree w/ cb's comments re game ai -- it's the ai that gives a game challenge and replayability, imho. and there's only a handful of tactics for a given situation, as things got standardized by the allies relatively quickly eg creeping attack, operation plaster, use of massed snowflake flares. how hard would it have been to implement? too bad the dev schedule got shortened -- we're the ones that got short-changed.
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