07-23-11, 01:54 PM
|
#143
|
Silent Hunter 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
|
Quote:
Originally Posted by postalbyke
I was just thinking...
would it be possible to make a wide or "normal" angle-of-sight camera with the "stadimeter" from the attack scope rangefinder in vanilla sh3 to find a precise angle to a given celestial object?
tossing that out there for more experienced modders... not sure how the stadimeter works... any takers?
|
I think the bigger problem is that the "given celestial object"(s) are going to be in the wrong place and not move as they should. Quite a bit of work was done to create a more realistic navigation for SH4. It required using an outside program to provide a proper sky, sets of tables, and a lot of work to reduce the sights to obtain a position fix. In order to keep oneself in the dark about your actual position, the boats marker had to be elimitated and you couldn't use the waypoints (or else you would see where you really are). IMO, it was way too much work for the gain.
AFAIK, the obstacles to achieving this in SH3 are the same.
|
|
|