
interesting stuff!!
i do have doubled hydrophone range for the DD's so that can add some info
i tried the cfg settings with two seconds lose time for the sonar
[Hydrophone]
Detection time=1 ;[s]
Sensitivity=0.01 ;(0..1)
Height factor=0 ;[m]
Waves factor=0.5 ;[>=0]
Speed factor=15 ;[kt]
Noise factor=1.0 ;[>=0]
[Sonar]
Detection time=5 ;[s]
Sensitivity=0.03 ;(0..1)
Waves factor=0.5 ;[>=0]
Speed factor=15 ;[kt]
Enemy surface factor=200 ;[m2]
Lose time=2
went convoy hunting ( i allways test in a career patrol rather than single missions)
i approached the convoy on the surface - was spotted by a DD and it opened fire with it's main guns-- i dived --it raced over but did not drop DC's (by the time it arrived it had lost the contact?)
so i ran at flank submerged to catch the convoy from the side
only going slow when in range of the DD's - when i got detected they behaved differently than normal-
as usual one attacked whilst another circled but after the second attack it left and went back to it's normal escort position -
when the lone DD detected me again (enemy is pinging) the second DD returned to re join the attack
they didn't have any trouble detecting me and the small lose time didn't stop them from re-gaining contact with me
i quite liked the way they behaved as it gave me short periods of time where i could evade them before they re-gained sonar contact (it simulated the blind spot in a way)- and they were a whole lot more human and easily distracted - racing away only to immediately return if another DD got sonar contact
mind you they nailed me good and proper - and here's the funny part- they dropped their DC's at the right moment ( as the stern of the ship was slightly ahead ) so i'm not sure what that means
any how another career bites the dust LOL!! that's two in a row
it did effect the way they co-operated, so gradually increasing the lose time to see what happens would be a good way to test their tactics
i havent tried the height setting yet tho
what i was wondering about the u-boat depth perhaps being eaisier to detect when deep rather than shallow red- was that as the ping time would be short when pinging a shallow sub only a second or two difference in echoe time when shallow-- where as a deeper sub's echoe would benoticably longer making it easier to tell the difference between small depth changes? and if so the height entry would be a good way to simulate that