Quote:
Originally Posted by BigBANGtheory
I may have a go myself... just to see what a type VII sub in DX11 tesselated water looks like.
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If you want some insight of this, I suggest you try launching last futuremark 3dmark11. Main scene features a DirectX11 underwater scenery, where some deep survey subs investigate an old u-boat wreck at the bottom of the ocean.
Of course, it's made to kill your GPU, so don't expect anything fps friendly, but will give you an idea.