
The point is the FFG has to reach a location by a time. Reds goal will only be achieved if they prevent this.
A 50%(Or whatever) damage goal trigger does not of itself achieve this. FFG may be about to cross the finish line :hmm:
I think Reds need a a triggered message confirming the damage level - then the player can calculate
what other action he needs to take to achieve the primary objective.
My question about weapon effectiveness related to the choice of platform/weapon availability -
if the player is given the right tools he must make the appropriate tactical decisions.