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Old 07-17-11, 04:16 PM   #8
razark
Ocean Warrior
 
Join Date: Mar 2007
Location: Houston, TX
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Quote:
Originally Posted by Sailor Steve View Post
Not to mention the infinitely variable gameplay!
100% crew interaction, totally random (except for a few scripted crewmembers, who are unfortunately predictable - needs modding there)!

I have to disagree on one thing though; there is more mod support than you give credit for.
Meh.

The graphics aren't good enough. Everyone knows graphics are what's important in a subsim. Where's the purty explosions?
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