now i renember...
yes, i asked SteelViking if he can compress the ship textures to get more performance and less mem drain... it seams that this DXT5 compression wont run on some systems and/or some ships
...testing the uncompressed texture version from his 1.1 Imported Ships package atm.
edit: both versions render correct if entering the museum !
...but funny is, it render correct now after watching it in the museum and fireing up the campaign savegame directly after the museum visit.

edit: (its not rendering correctly in campaign, if you only load the museum and not the ship) it seams we reached the end for 2GB/32bit systems and/or 512MB video ram cards

... because if you load this ship using the museum, you make shure that the texture is loaded into mem correctly, so it may be that other textures will fail to load then.
...i saw some textures of the ships pack still in uncompresset format (4times bigger), so if working on that this may give some more room regarding video mem.
i kindly ask other modders if they used bigger sized textures for their mods, so we can maybe also save here and there some performance and mem regarding video.... il be better silent now when i think about SDBSM
