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Old 07-14-11, 10:05 AM   #448
Husksubsky
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Join Date: May 2008
Location: oslo,Norway
Posts: 424
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Quote:
Originally Posted by parazaine View Post
Right, I've been struggling for a while to get a stable mod loadout that includes magnum opus.

The following is my current mod list but i keep seeing that there are two patches for magnum opus, 1 and 2 and i only have the 2nd one installed via stoianm's video tutorial....I have also seen people patch MO in a different way to stoianm who does it directly by overwriting MO with the patch 2 data

Some people just seem to add patch 2 as another mod after MO

Do both ways work the same?

Anyway, here is my current 'soup'...I would greatly appreciate any help in sorting out why I get CTD's a lot (I have patched MO via stoianm's method)

all installed via the generic mod enabler:

Magnum_Opus+v0_0_1 (patched with patch2)
Original map colors
Manos Scopes-patch for 16x9
NewUI's_TDC_6_5_1_Real_Navigation
NewUI's_TDC_6_5_1_Das_Boot_Crew_Mod
Equipment_Upgrades_Fix_1_2
R7 HiRes Alt English Panels
Critical Hits 1.1 Torpedoes
stoianm pitch&roll for SH5 V1 (normal)
Icebergs v2.4
Lite Campaign with Ice
Unterseeboot II SFX
German U-Boat Crew Language Pack
sobers & stoianm base fog mechanics V16 SH5
sobers base sky mechanics V1
sobers 3D deck spray mod V7
stoianm realistic color exterior mod (high color) v1
Dark Interior V1
Dark Interior additional sounds
EquaTool 01.01 by AvM - Large Style
d3d_antilag

I would like to add more but perhaps i should get the order for these sorted out first? Is Old Style Explosions merely a matter of choice or does it address some sort of problem with the stock explosions?

I'm running an I7 Mobo with 6 gigs of Ram and a GTX 480 1.5 gig card and using antilag in conjunction with EVGA Precision to contol the temperature....I usually dont run any hotter than about 70-80 with the latter during the hottest time of the year so overheating can't be the problem.
Sorry I forgot all about this mate. This is my list, but it seem you have found one that fits you nice allready.
I m not experienced enough to sort your order.There is a 6_6_0 vers of new ui s out ...

Anti lag
Magnum_Opus_v0_0_1 (patch1+2)
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Dynamic Environment SH5 Basemod (realistic version)
Dynamic Environment SH5 Waves (realistic version)
Dynamic Environment SH5 Atlantic Floor
Dynamic Environmental SH5 Realistic Colors
Dynamic Environment SH5 DarkerNights
Dynamic Environment SH5 Undersea (temperate and polar)
Dynamic Environment SH5 Sounds
NewUIs_TDC_6_5_0_ByTheDarkWraith
NewUIs_TDC_6_5_0 das boot crew mod
Manos Scopes-patch for 16x9
Krauters Automated Scripts (v5_0_0 compatible)
IO_StrategicMap_4_2_for_TDWv640&MO
Patch for IO_StrategicMap using NewUIs_TDC_6_5_0_TheDarkWraith
Kriegsmarine Grid Map for MO and TDW UIs by stoian
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 optional louder engine sounds
NewUIs_TDC_6_5_0_Real_Navigation

Thomas
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