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Old 07-14-11, 07:58 AM   #6
Sammi79
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Join Date: Jan 2010
Location: Penzance
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Quote:
Originally Posted by karamazovnew View Post
Unfortunately for naval sims, we've never had a Falcon 4. And it's a damn shame. At the moment, there is absolutely no naval simulator anywhere on the market that can allow real navigation practice (Virtual Sailor came close though). And you'd be fools if you thought that wouldn't be enough to sell a game.
I'd buy that in a shot. Even a non-combat sim. It was such a shame to find out the skies in SH5 although they looked superficially correct, when combined with a flat earth and cylindrical map any calculations/observations using celestial objects became meaningless.

PC simulations are not dying though I think. It's just the complexity available using the newer technology means that the programs need much more time in development - but companies are getting around this - you mentioned DCS:A10c - Its fantastic I know but - they released beta copies as a form of pre-order - thus pocketting cash enabling them to complete the development (more or less) and it is still being worked on (after release) and is still not quite complete however its been pretty darn close for a long while now. I think with simulations developers are going to need to copy this model, especially when fickle publishers like UBI are quite prone to pulling the plug the moment it starts being any trouble. More developers if and when they are able ought to step up to publishing their own products I think, the products (and consumers) are safer this way.
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