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Old 11-20-05, 09:52 PM   #25
Redwine
Sea Lord
 
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
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Quote:
Originally Posted by gouldjg

Nice work

Have you identified all equipment i.e. the stuff i mentioned above.
I only soupose their function based on their angles and ranges, most in ranges.

A range short means it is an active and a long range means it is an pasive.

Values changed was those with

88/100 min/max elevation.
AI_Hydrophone
QGAP
QC1P
QCeP
Type144P
Type138P
Type128P
Type123P



90/95 min/max elevation.
AI_Sonar
QGAA
QC1A
QCeA
Type147A
Type144A
Type128A
Type123A




Quote:
Originally Posted by gouldjg
I am wary of changes that may make them less able to detect me than now though as I feel that part should be upped if anything. i.. passive ranges.

I will have a bash with it.
I made no changes on maximun detection rages, only minimun seted at 200m, theoretically if i am into their beam i will be detected at same long distance than before.
I only mede the beams not too depest than before, so they will have troubles when over me or near me.

Any way, it is only an attempt, not intemption to be a mod, i soupose we need to works a lot of to obtain a balanced behavior between reality and game playability.

I put it because, the Mini Tweak Tool made a automatic save of the file, i do not open it with an hexeditor, i feel... just my impresion DDs behaviors changed a little bit, but need more opinions.

Just try and make your own changes during your test, one of all us will found a good set of settings :rotfl:

Any way i am more agree with Jungsman 60 degrees arc, they was so deadly and lucky before.

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