Quote:
Originally Posted by Paul Riley
Jim,
Does the helmsman qual do anything in the game? (when I first started playing SH3 I originally thought helmsman stabilised the UBoat more in some way ie making dives and surfaces more efficient),i've often wondered about this a lot personally.It seems there are quite a few 'invalid' quals in the game which dont actually do anything when applied in conjunction with others?
Do you mind drawing a short list up of the quals that dont work with others?,would save some of us a lot of time when configuring our officer's skills.
Cheers mate.
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Hi Paul
I know drawing up a list would simply invite many responses based mainly on individual opinion...
Most if not all qualifications complement each other IMHO but the Helmsman would appear to give the least increase of benefit closely followed by the Medic (and that is the one where people would usually input their positive and negative experiences/comments).
The above is simply my own opinion based on my modding and gameplay experiences of the game.
What I tend to do is give one officer solely a Watchkeeper qualification in keeping with their watch crew responsibilities and all the others the same qualification after their individual primary ones, Machinist, Gunner etc.