Quote:
Originally Posted by Ducimus
Comments on update? Granted i haven't posted it on the front page of the thread yet.
Just FYI, In regards to the night being too dark.
If you find this not to your liking, before enabling The 2.2 update, go into it and delete the following file:
TMO_Update_20_to_22\Data\Env\EnvColors_Atl.dat
Then enable the update. That should brighten up your night time a little bit.
(what your really doing is reverting back to the same file that is included in TMO 2.0 since it is no longer being overwritten by the update)
At some point in the future I may be looking at enviormentals again. I started to delve into it the other day, but realized a small annoyance was snowballing into a larger project and i stopped working on it. Maybe later. These days i find my attention span on modding/fixing things is MUCH smaller then it used to be.
|
First......
I am impressed with your work as always Duci, great stuff.
Not sure how I feel about the flag though since subs didnt fly flags unless entering port etc. Also not a fan of the helmsman being posted in the control room again(always hated that in stock and was SO happy when you placed him in the conning tower a while back since vast majority of time, the wheelman was in the tower.
Last, i take hug FPS with 2.2 when all previous versions of TMO work fine.I suppose it has something to do with the new 3d TDC radar thing. Ill miss it and hate to miss out on some of the good stuff but suppose will have to for now.