Quote:
Originally Posted by The Enigma
I've done my best MookieMookie, but I fail to follow your message.
In my idea it should not be revealed who's using a game logon ID (only Neal knows this).
That part remains secret until the game is over.
That's what it makes even more attractive.
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What he means is two classes of game characters.
A player driven one, possibly anonymous as you suggest
and a NPC character controlled by the game master who could appear to interact with the human characters for purposes of helping along the game play.