Wouldn't be possible to exploit if there was track appearing for EVERY player's click on mark button, even if there is no contact in fact. If he clicks everywhere, he gets contacts everywhere, it would be player's task to decide which of the "blips" on the screen are REAL contacts, not that only the right one is possible to "mark"... If he's not sure which one is real contact or he didn't see anything, he could mark every suspicious thing on screen to check or just place a mark at the range of heard sonar return (and aproximate bearing in FFG single beam mode).
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