View Single Post
Old 06-29-11, 09:14 AM   #3244
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Don't expect much from this update. It's not much and what most of it is, is stuff ive had sitting on my hard drive, that was from another project that i was working on and scrapped (both projects tenatively called TMO:Tautog and TMO:Gato)


Here's the terse changelog:

Quote:
*******************************

CHANGES TO TMO_UPDATE_20_TO_21

*******************************

- Submarine Upgradeclass in UPC files
------------
FROM:
------------

S18 = 0
S42 = 0
-
Narhwal = 1
Porpoise = 1
Salmon = 1
Sargo = 1
Tambor = 1
Gar = 1
-
Gato = 2
-
Balao = 3
Tench = 3

------------
To:
------------
S18 = 0
S42 = 0
Narhwal = 0
Porpoise = 0
-
Salmon = 1
Sargo = 1
-
Tambor = 2
Gar = 2
Gato = 2
-
Balao = 3
Tench = 3


- Changed refit dates to avoid errors with end of month dating. (IE 28th, 30th, or 31st)
- altered unitpart upc files to correspond to refit date change.

- Increased tambor/gar crush depth to be on par with a gato.

- moved helmsman back to control room for Tambor/gar/gata/balao/tench.
Reason: Save system resources in CT due to addition of 3D TDC/radar ranging unit for gato interior type.


*******************************

NEW WITH TMO 2.2

*******************************
- changed good patrol rating requirement from 600 to 350.


- changed mk 14 torpedo to have a chance of dud reduction at slow speed. Where as before, the slow setting did not help at all.


- changed mk 14 torpedo depth errors to be more variable. It should now have a slight chance of keeping correct depth, but odds are it will not. Where as before, it had no chance at all of keeping a set depth.


- added secondary helmsman animation graph for gato inteior.

- added new animation graph for navagation table for gato interior.

- added TBT with green illuminated cross hairs.

- reverted bearing indicator back to stock. Much easier to read. I don't know what i was thinking with that harder to read bearing indicator.

- added conning tower flag to all fleet type submarines.

- added reworked fooskins for tambor/gar/gato. I believe these are some of the best skins available now.

- added panamal canal mod by ref.

- added control room overhaul by captain america. (Never before published, this was a precursor to his officer's country mod.)

- Added 3D TDC and radar ranging unit by Nisgesis to Gato interior model.
Adding the option to have a flag from the conning tower, by editing 20 different dat files kind of took the some of the wind out of my sails.


At this point, all i care to do, is do a review on some of the higher end JP active and passive sonars. It's beeen my hunch for some time that certain classes of DD's equiped with this have been super sleuths in finding the player, though i am not sure.


I was thinking about reworking player subs so they don't move like speed boats from a dead stop, but actually accellerating sluggisly like they should. However, i am not sure about that because i'm wondering if that will snowball on me.
Ducimus is offline   Reply With Quote