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Old 06-28-11, 08:10 AM   #5
fred8615
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Join Date: Mar 2004
Location: Sorrento, Louisiana
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Quote:
Originally Posted by CapnScurvy View Post
I see where the tooltip your trying to use makes several unwanted entries. Yep, not good.

I can also see by the image of the sub you're using at the top of the Crew Management screen, that it isn't stock. I'm assuming you created it.
It's from the Subsim Narwhal mod. This was the first version I was trying to create.

Quote:
Have you thought of creating the image with the text (as you list it) both together in a .dds image? This way the game only needs to find the specific image of the sub that's being used, with the subs characteristics listed along with the image. It may not be as sophisticated as having the tooltip appear and disappear when you mouse over the image but it would still give you the information your looking for along with the subs image.
Hadn't thought of that, but I don't think it would work anyway for several reasons. First and foremost is that I don't have a dds editor to create a proper image the game can use. The other issue is positioning so it doesn't cover something you need to access on another screen. Because the same image would be used on them, unless say just the sub systems screen could be set to use just that image. That might work, and would make some sense for that type of info.

Quote:
On another note, I created a tooltip for the deck gun station (really its below the ammunition along the right hand side of the screen) for the Optical Targeting Correction mod. I don't have time to go over how I added the tooltip tonight but let me work on it tomorrow. I can show you what entries I made/changed in the menu_1024_768.ini file that makes it work. I'm still thinking there is a way of either changing the tooltip reference for the Crew Management screen in both the menu_1024 file and the menu.txt file, or at least create a new tooltip giving the information you want. The only problem I can see with creating a different/new tooltip is how would the game choose the correct information to be displayed with the different subs that could be used in the game. If you know how this works (in the menu.txt file?) then we may have something.
The image is in the "Data\Menu\Data\SubmarineClasses" folder, and is called in the NSS_(subname).upc file, not the menu_1024_768.ini. That's how it does it for each class. So I don't think that editing the menu_1024_768.ini will work in this case.

But if I can just add the text over the sub image already in use, without changing any of the dimensions, I think that might work. It's just a question of saving the image in the proper format so the game can use it. I'll see what I can do with the programs I have now, to see if they'll work, or I need something special.

Thanks for the idea.
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