could be interesting that the game set the depth charge depending of the time of the spotting and the distance to the submarine.
In case of a close range and a crash dive is logical set the charges in shallow settings whereas a long distance spoting could require a deeper settings or not. depending of the submarine deep.
in radar spottings the plane don“t know exactly where is the sub and is very difficult launch the attack.
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But this ship can't sink!...
She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty.
Strength and honor
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