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Old 06-27-11, 03:37 PM   #1678
LGN1
Ace of the Deep
 
Join Date: Mar 2006
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Well, I just can speak for myself, but for me the main purpose of the wolfpacks are to a) disrupt the escorts and b) to see an attacked convoy.

Now you might say, as Stiebler does, that the present wolfpacks do the job. I agree, but only partially. The main difference is that in h.sie's work YOU have an influence. It's no longer a matter of luck whether you get into contact with a convoy that has AI subs attached. Instead, your finding of the convoy matters.

At present there is absolutely no advantage (only disadvantage) in sending contact reports (in the middle of the Atlantic). But back then U-boats had to send them (not during the whole war). With h.sie's work you now have an incentive to shadow a convoy and send contact reports! It's no longer seeing a convoy and attacking it.

Instead you have to shadow it, figure out its main course (not easy if you use my zigzagging campaign layers), send a contact report, hope to get a positive reply from BDU... if not, continue shadowing, send another report, hope again,...maybe a positive reply. Now you can time your attack! But then how accurate was your course information? Will the AI sub find the convoy? ... for me this a completely different experience than attacking convoys with AI subs attached. Obviously, I have not yet done it, but I guess that it will be a tremendously satisfying feeling when I have brought an AI sub into contact with a convoy. Probably more satisfying than having sunk a ship.

Honestly, for me it's hard to understand how one can say that the present AI subs do a satisfactory job

Regards, LGN1

PS: Shadowing convoys and not being allowed to attack was a common fate back then. I can imagine well how frustrating this must have been sometimes for the crews. My hopes are that h.sie's work will introduce this aspect to SH3.
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