I made a small mission to test the sub ai.. one german merchant vs. an unidine ai sub. the sub was underwater and made an attack onto the merchant.
all torpedoes missed... (90° angle) then the sub itself was not sure if it should track the merchant any longer... turned towards the merchant.. turned away.. steered a circle.. then after some km away app. 3km the sub turned towards the merchant again and started following it.
It would be great if subs could make several attacks runs... with surfacing... get into position... diving .. make attack run.. or fire with deck guns.
But I assume that is a long way to go!?
__________________
|