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Old 06-24-11, 11:03 PM   #1
vodkaphile
Torpedoman
 
Join Date: Mar 2005
Location: Louisiana, USA
Posts: 115
Downloads: 64
Uploads: 0
Default So I'm planning a new mod...

I wouldn't consider it a supermod as of yet. I've very busy in life and will work on it during my spare time.

I still need to get permissions from a lot of people because it will be based on the many mods out there, GWX/NYGM and many of the smaller mods for those as well as some older out-dated mods that have features I like/liked.

I'll be doing this by myself for the time being but later on I may enlist willing mod makers. I want to get a groundwork laid first.

My major goals are simple -

Make the most realistic mod yet to date with all the graphical updates and great new UIs integrated but modified to remove gamey elements.

Also included will be hardcoded changes such as stieblers/h.sie etc but I'm attempting a work around as to not allow 'hacked' versions of the game to work. However seeing as the game is 11 years old...these may be necessary.

I have many books and research materials, I will be basing a lot of changes on these. This mod will focus on REALISM and not gameplay as much.

It will be for folks who desire 'true' realism and not abstract realism imposed by game changes to make it more difficult/easy based on gameplay.

It will include plenty of total re-writes but as I said it will be based heavily of what the community has already done, modified to introduce more realism based on my research.

Since I have figured out how to edit hardcoded values, a lot of work will be done there. Such as having to change vent/pump settings based on depth.

Example; When you are deep 230m for example depending on sub, your pumps cannot keep up and you will slowly take on water and slowly fall deeper as your sub gets heavier due to water accumulation.

My main limitation are graphics, I can code all day but I cannot do graphics.


Anyway this will be a LONG work in progress. I will also attempt to incorporate SHIV/V elements into the game.
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