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Old 06-24-11, 12:52 PM   #14
Daniel Prates
Grey Wolf
 
Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
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Commander Klank,

You stumbled there on a very complex topic: the damage model - meaning, where do I shoot (torps or shells, doesn't matter which) to make the most damage? Different ordnance types matter? How or when do I use them etc?

Stock (un-modded) SH4 has the worse damage model ever - mostly it will add up matematicaly the ammount of blunt damage the ship receives alltogether, without considering where the hit took place (arcadish, isn't it?)

All supermods adress this problem in one way or the other (and hundreds of other problems too). TMO, RSRD, and several others, all of them discussed lenghtly in this forum and all of them with specific threads, they all try to correct this.

It is arguable, though, which of them deals better with the damage model. I've been using TMO and am quite happy with it, but I read varied opinions everywhere.

There is also an specific mod to deal with this. I cant quite remember the name, help me out fellas. Is it 'real damage mod' or something like that...?

You're enjoying stock version now, but pretty soon you will find out the wonders of the supermods found here in this forum. They really take up the experience several notches.
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