Quote:
Originally Posted by wizardmatt
Dunno if this counts as a necro or not 
Anywho, I hope someone can help me. I've tried Google, with only partial success. I'm using MEPv3 with the MaGUI-F. As you know, these mods refer to the amount of fog as the quality of "visibility" - "excellent," "moderate," "poor," and "zero". What I want to know is, what is the extent of the visible range at each of these levels?
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hello Wizardmatt,
you are not saying if you are using my visual sensors or not.
but in any case (using them or not) ,i can't answer your question becuase long time have past since i made these settings and i don't remember these ranges that you are asking for . ( and i am glad that i don't remember becuase it is immersion 'killer' to know these ranges ).
have in mind that these ranges are not 100% precise becuase other parameters are involving dynamically at visuals such as ,for example , the aspect ratio of target or the light .
afaik,parameters that are effecting the visible ranges are the visuals in sensors.cfg and in sim.cfg ( located at data/cfg/) , the fog distances in scene.dat (especially the ObjectsReativeZmin and ObjectsReativeZmax values) and the ambientlight colours in envcolors.dat (maybe is more that can't remember right now).
Quote:
Originally Posted by wizardmatt
Each visibility state expresses the visible range as a % of the maximum range, eg. Excellent=100%, Moderate=50%, and so on. Trouble is, I can't figure out which specific variable within scene.dat represents this %.
If someone can point me to the right spot, that would be great. Ta 
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no, this is not correct ...i mean modarate is not 50% and so on...
if you want to 'find out' these ranges (as i told you is a combination of the above settings) when you spot a ship ask for weather report and take a note of visibility state and visible range (or create specific single missions). sooner or later you will have the answer for all situations.at least i would have done this procedure in order to get these ranges if i wanted to.