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Old 06-20-11, 12:27 AM   #16
Anvart
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Join Date: Jan 2006
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Quote:
Originally Posted by urfisch View Post
thanks, anvart. but this only means, the texture animation will run constantly, if assigned, right?
... so as in SH4 and SH5... and look #13.

About particles system (funnel's smoke, damage smoke etc), in SH3, SH4 and, i think, in SH5 (but with better graphics level) uses the same mechanism of particles generator with (on base) a sequence of moving textures. I do not have SH5 so I can only assume...?
...
This controller (AnimatedTexture) can be viewed as similar to TextureAnimationData (Type 10/6) in SH4.
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Last edited by Anvart; 06-20-11 at 03:01 AM.
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