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Old 11-16-05, 08:49 AM   #36
gouldjg
Grey Wolf
 
Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
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I am on a complete start from scratch which is being tested on a vanilla version at this moment in time.

This will take some time though as I want everything to be double checked and tweaked according so the gameplay and eyecandy is not lost.

I used RUB model as I was going to play it through the campaign. I now want to create a all inclusive pack that has been tested by me. Something is just a miss at the moment and I want to slowly track what each of the changes has affected.

This includes air power, deck gun, shells, bombs dc hedgehogs etc etc.

I may even start to look at the new radar and sonar settings.

Whilst trying to remain as realistic as possible, I am not prepared to venture too deeply into the realistic world as far as damage is concerned especially when it can spoil some long awaited eye candy or a decent buzz in the game.

In the meantime you may want to search for previous Hollywood mods that have catered for vanilla games however there is one thing for certain.

DO NOT USE SH3 default DC settings as they are too powerfull and long ranged. I would go for the 15 mtr DC and I am even considering downing this to 10 for myself.

Look for the Hollywood collection mods and read the readme's for each version.
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My Mods

Gouldjg's Crew Ability Balancing Mod for SH5 1.2
http://www.subsim.com/radioroom/showthread.php?t=169630
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