Quote:
Originally Posted by Zedi
Now that I had plit the fteel in coastal and ocean merchants, there is space for some new big ships. Maybe few from JU's pack would be cool as he created some nice ships, but he have problems with importing them into SH5.
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I'll take care of that!
I just need some time; in a couple of months I will be finished with my studies. Then it will be back to merchant-making!
Not to knock the developers' work, but many of the models from SH3 and SH4 have repetitive texture mapping (no way to add ship names, funnel colors, neutrality flags, etc). it would be better to make new ships from scratch than to just rely on "retreads" from prior Silent Hunter games. I have already modeled some symmetrical mercantile hulls that allow for more detailed skins. Plus the game seems to work well even with huge ship textures of 2048x2048, etc.
WWII merchants often had very interesting paint schemes and this game is well equipped to display them; it would be a shame not to use the SH5 engine to its full potential.