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Old 11-15-05, 07:32 PM   #6
iambecomelife
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Join Date: Apr 2005
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Quote:
Originally Posted by AG124
I was having trouble resizing objects too, but under wings3d - when I do so, each surface of the objects comes apart.

BTW - What is the best way to change the actual shape of a ship's hull? I would like to make my Ammunition Freighter flush-decked. If the textures get screwed up, maybe the developers will fix them.
You've got to use the "select adjacent vertices" function. Once I started using it I really managed to improve some of the ships I'd already created. What you do is click on the dotted pyramid in wings3d (should be on the left) and you'll see the model's vertices exposed. Drag a box around the deckhouse or whatever you want to modify, right click, and use the resize function. (You may want to move the object vertically so it's out of the way of the hull and doesn't mess up adjacent faces. For instance when I work on the NKGN I usually select the superstructure with the "adjacent faces" tab (pyramid #3), move it up, resize with the adjacent vetices pyramid (pyramid #1) and lower it back to the deck when I'm done. This allows resizing of ship parts without the faces shrinking away from one another. It's also a great way to reshape the hulls; I used it to give my old-fashioned merchants straight, WWI-era bows.
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