HELMSMAN was never implemented in SH3. The qualification exists but is non-functional. GWX can not fix that. I consider my Navigator to be one of the 4 to 6 Chief Warrent Officers and he gets the Helmsman qualification assigned by default. THat way, I have only three true officers, which is historically accurate for type VII and IX boats. Pure eye candy.
MEDIC is useful on rare occasion. If you can move an injured man quickly enough into the compartment with the Medic (by default, the forward crew quarters), he can sometimes be saved. Managed to save my highly decorated bridge officer once that way. However, in my experience, the men with several medals and patrols are the ones who get killed while the newer sailors around them are the ones who get wounded.
Some type IXC and IXD2 boats carried a doctor for long-distance trips, so you could always add a medical officer to your crew when you drive a bigger boat. These sea-going doctors were removed towards the end of the war as too many died with their boats and medical skills were desperately needed ashore.
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Raptor
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