Reece,
Sorry for the delay, i'm in a trip until minutes ago.
You need to modify the cargo entry for the ship units. See these examples:
=====================
1.Random groups:
[RndGroup 2]
GroupName=Russian Merch
Category=0
CommandEntry=0
Long=4551940.000000
Lat=5317960.000000
Height=0.000000
DelayMin=60
DelayMinInterv=1440
SpawnProbability=100
RandStartRadius=0.000000
ReportPosMin=-1
ReportPosProbability=100
Heading=0.000000
Speed=5.000000
ColumnsNo=1
Spacing=500
DeleteOnLastWaypoint=true
CurrentInstanceID=0
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
NextWP=0
[RndGroup 2.RndUnit 1]
Type=102
Origin=Russia
Side=0
CargoExt=8 <== change for any number 0-7
CargoInt=0
CfgDate=19431101
No=1
Escort=false
SpawnProbability=100
CrewRating=2
======================================
2.Single Units:
[Unit 40]
Name=RU trap Coastal Merchant#1
Class=KSQ
Type=102
Origin=Russia
Side=0
Commander=0
CargoExt=8 <== change for any number 0-7
CargoInt=1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=4551340.000000
Lat=5324260.000000
Height=0.000000
Heading=0.000000
Speed=5.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0
=================================
In others words just open the SCR and RND layer on the notebook and make a simple find and replace action over these two files changing the CargoExt=8 for another of your interest.
Remember:
0=oil
1=freight containers
2=freight crates
3=ammo containers
4=ammo crates
5=aircraft
6=tanks
7=trucks
8=trap container
hopes that this help you!
Rubini.
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