I have never had that.
If room is fixed flodding should stop.
Pumps work while not in silent running (I am sure you know this already so do not take offence)
I am wondering if any pumps were destroyed during attack???
Maybe men had holes in their buckets :rotfl: :rotfl: :rotfl: :rotfl:
Sorry could not resist.
To be honest, as long as you are aware of the interval bug which affects other subs rooms i.e. the 10 crew slot rooms, I have not experienced anything muh out of hand in my testing. I have sinced tweaked a little with hex editor and set armour to 5 so have to test this tommorow and will report back should I find it better.
I have also started a blasted campaign which makes things a little tighter.
I got to say this, its more fun playing than modding now :rotfl: :rotfl: except for those blasted Duds

. I am bloody sick of the waves affecting my under the keel shots due to draft being lower than what I set i.e. 2mtre below. I am wondering if this game hates me playing. After 8 hours sneaking all around scappa Ducking and Diving and then one juicy C2 comes bye all for me. The blasted thing took 3 shots and laughed all the way to dock.
I know the compartment destroyed bug is also in the vannilla game as confirmed on SH3 site in one of the threads.
Can I reccomend XVI32 hex tool free of net. It is cool for just doing those little tweaks.
If I see this issue I will investigate but up to now, not seen it.
Have Fun
p.s. Sounds like you had a bit of a pannic under those DD's :rotfl: :rotfl: