IIRC all you should need is to enable Aces' mod properly, there are no other requirements for making the Super Turms work.
I think the most recent versions of Super Turms actually have several different mods within the main folder you get when you extract the contents of the downloaded file. One is typically the Super Turms mod itself, the others are add-ons like Bearded Crew On Deck or Lightmaps for different turm types, stuff like that.
Make sure you are putting the actual Super Turms mod folder into the MODS folder of your game installation for enabling with JSGME, and not a folder "one level up" from the correct one or just one of the addons.
For instance if you downloaded the file Aces'_Super_Turms_v5.1_GWX_Version.rar and extracted it, you would get a folder called Aces' Super Turms v5.1 GWX Version. Inside that folder are several subfolders, one of which is the actual Super Turms mod and gets copied into your game's MODS folder. The other folders are for optional Lightmap and Crew mods, they would be copied as separate mods into your MODS folder and enabled separately if you wanted to use them.
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